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SIGGRAPH 2008 Posted on 10.26.07 By BamBamm
SIGGRAPH 2008 @ the Los Angeles Convention Center, August 11th - 16th 2008



UPDATE: Saturday, August 9th, 2008
Added the software page, here we will list various software titles we have found across the internet and tested. We also grade the software with a Positive Mark ''Positive Mark''. The more the marks, the more we liked the program.

UPDATE: DTAGames, INC. to support Lua:
Lua is renown in the professional game industrie as one of the most robust and best languages to use for game development. It is a powerful, fast, light-weight, embeddable scripting language that has been used in lots of application since its inseption in 1993, including software from Adobe and many of todays leading games use the Lua language! You can find a short list of software titles using the Lua language on the Lua Projects Page and even more at Wikipedia Site!
Some Games To Mention:
SimCity 4
Maxis/Electronic Arts
SimCity 4 continues a long tradition of high-quality city simulation games by Maxis. The game uses Lua for configuring game constants and to control various of its elements including the user interface, tutorials, advisors, and automata. Third-party plugins for SimCity can access these features to define the behavior of custom content.
World of Warcraft
Blizzard Entertainment
World of Warcraft is a massively multiplayer role-playing game (MMORPG) which uses Lua as an embedded scripting language for the UI subsystem. This allows rapid prototyping of new features during development, and has the benefit that customers are able to customize and improve their own interface, through mods and addons. WoW is the world's most popular subscription-based MMORPG, with more than 8 million subscribers.
CryENGINE2
Crytek
CryENGINE2 is the successor of CryENGINE, the game engine behind Far Cry. Among others, the engine is used by Crysis, a first-person shooter game developed by Crytek and published by Electronic Arts. The use of Lua allows the setup and tweaking of weapons/game parameters, playing of sounds and loading of graphics without touching the C++ code. CryENGINE2 is also used in non-game applications like IMAGTP, a 3-D virtual visualization program.
Far Cry
Crytek/UbiSoft
FarCry uses Lua extensively for scripting all game events and AI/game logic, both for single and multiplayer game, and for realtime game editing.
Copyright DTAGames 2007



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